Azalee's Cat Café iOS Build Smoke Sprint 05
Azalee's Cat Café added local iOS Xcode project export smoke coverage for the Bootstrap scene.
Approved articles and production updates, grouped by publication date.
Azalee's Cat Café added local iOS Xcode project export smoke coverage for the Bootstrap scene.
Bulwark: The Last Line completed its first playable bunker-defense sprint with traceable Wake the Wall records, structured content, and deterministic Unity runtime code.
Azalee's Cat Café added a local Android development build-smoke path for the Bootstrap scene.
Azalee's Cat Café replaced placeholder Unity checks with local EditMode and PlayMode verification for the Bootstrap scene and runtime foundation.
Azalee's Cat Café moved from a spec-backed runtime model to a first Unity Bootstrap scene for the opening cafe loop.
Boutborough: Beasts of the Ring completed its first playable-bout sprint with traceable Jax tutorial records, content data, and deterministic Unity runtime code.
JasonFurr.com now has first-party product landing pages for VeritySpec and VerityFoundry.
Bloom and Branch: Evergreen Hollow completed its first playable-garden sprint with traceable Garden Tray records, seed content, and deterministic Unity runtime code.
Azalee's Cat Café completed its first playable-café sprint with traceable VeritySpec records, seed content, and deterministic Unity runtime code.
Altus completed its first playable-stewardship sprint with traceable VeritySpec records, seed content, and deterministic Unity runtime code.
Aetherquiver completed its first playable-foundation sprint with traceable VeritySpec records, seed content, and deterministic Unity runtime code.
How a small shared Unity package can support many game repositories without turning into a dumping ground.