Media & Press

Press Kit

Everything you need to cover Jason Furr games. Screenshots and build access available on request — email jasonfurr@jasonfurr.com.

Studio

Fact Sheet

Developer
Jason Furr
Type
Solo indie developer
Based
Independent
Platforms
iOS · Android
Publisher namespace
com.jasonfurr.*
Website
Games in development
10
Press contact

About

About Jason Furr

Jason Furr is a solo indie game developer building a portfolio of 10 original mobile games for iOS and Android. Working independently, Jason designs, engineers, and ships each title under the belief that mobile games deserve the same craftsmanship and player respect typically associated with premium console and PC games.

Every Jason Furr game is free to download, fully offline-capable, and contains at most a single optional $2.99 in-app purchase to remove advertisements. There are no energy timers, no loot boxes, no pay-to-win mechanics, no premium currencies, and no content locked behind paywalls. Players earn everything.

The games are built on Unity 6.3 LTS with a shared codebase architecture, deterministic simulation, comprehensive automated testing, and a five-milestone development framework covering foundation, core systems, content, presentation, and release.


Copy

Boilerplate text

Short (≤ 50 words)

Jason Furr is a solo indie mobile game developer building 10 original games for iOS and Android. All games are free, offline-first, and contain at most a single optional $2.99 Remove Ads purchase. No pay-to-win, no loot boxes, no subscriptions.

Long (≤ 100 words)

Jason Furr is a solo indie developer building an original portfolio of 10 mobile games for iOS and Android — spanning puzzle, tactical RPG, merge, runner, brawler, shooter, and more. Working independently under the publisher namespace com.jasonfurr, Jason designs and engineers every element of each game, from simulation logic to UI artwork. All games are free to download, fully playable offline, and contain a single optional $2.99 non-consumable in-app purchase to remove ads. No loot boxes. No energy. No pay-to-win. Players earn everything.


Portfolio

Games in Development

All titles are working titles. Trademark clearance required before public launch. All games are in active development and have not yet launched publicly.


Media

Screenshots & Assets

Press screenshots, promotional art, app icons, and review builds are available on request before launch. Contact jasonfurr@jasonfurr.com with:

  • Your publication name and website
  • The game(s) you are covering
  • Your publication date or format (preview, review, feature)

Response time target: 1–2 business days.


Press contact

Press & media enquiries

jasonfurr@jasonfurr.com

All enquiries answered personally by Jason Furr.