Stack Glint: Tile Cascades First Launch Foundation Sprint 01
Stack Glint now has a verified first-launch foundation for Campaign Level 1, First Spark.
Concise release, milestone, and production updates consumed from approved devlog source content.
Stack Glint now has a verified first-launch foundation for Campaign Level 1, First Spark.
Altus replaced Unity's default mobile identity with owner-approved application identifiers and taught both build smokes to fail on identifier drift.
Spirevault now has a verified first-launch foundation for CH01 Silvergate Ascent.
Azalee's Cat Café added local vertical-slice quality evidence for the Bootstrap scene, scripted first-session path, save fixtures, and runtime smoke metrics.
Altus extended its mobile build-smoke from Android APK output to iOS Xcode project export for the Bootstrap scene.
Altus replaced its placeholder Unity build script with a real local Android development build-smoke that packages the Bootstrap scene into an APK.
Slipway completed its First Launch foundation sprint with source-traced VeritySpec records, deterministic launch-channel content, product-local C# runtime contracts, accessibility defaults, no-active-puzzle-commerce guardrails, and green main verification.
Azalee's Cat Café added a local signed iOS release-candidate package dry-run with explicit no-upload guardrails.
Raytangle completed its playable First Light foundation sprint with source-traced VeritySpec records, deterministic beam-routing content, product-local C# runtime contracts, accessibility defaults, no-active-puzzle-commerce guardrails, and green main verification.
Altus moved from a spec-backed runtime model to a first Unity Bootstrap scene for the opening War Table stewardship loop, verified with licensed EditMode and PlayMode tests.
Quiet Step completed its playable One Line foundation sprint with source-traced VeritySpec records, deterministic route replay, product-local C# runtime contracts, accessibility defaults, no-core-play-commerce guardrails, and green main verification.
Pulse Step completed its playable Count-In Run foundation sprint with source-traced VeritySpec records, deterministic Strike Pad replay, product-local C# runtime contracts, accessibility defaults, no-active-play-commerce guardrails, and green main verification.