Raytangle: Mirror Maze Playable First Light Foundation Sprint 01
Raytangle completed its playable First Light foundation sprint with source-traced VeritySpec records, deterministic beam-routing content, product-local C# runtime contracts, accessibility defaults, no-active-puzzle-commerce guardrails, and green main verification.
Raytangle: Mirror Maze completed its first playable First Light foundation sprint.
The sprint turns the imported optical puzzle design into a traceable World 1 foundation. The repository now has VeritySpec records for Campaign Constellations, the First Light core loop, W01 L03 First Light, deterministic beam routing, Angle Mirror reflection, live-preview parity, local progress, accessibility claims, earned resources, and no-active-puzzle-commerce guardrails.
Structured content now models first-light-foundation: a 5x5 board with a west emitter, one required lens, legal placement cells, two Angle Mirrors, reflection rules, score thresholds, Solved/Clean Beam/Elegant Path badges, Hint Tokens, Prism Shards, settings defaults, support/privacy/restore visibility, and blocked commerce surfaces. The content validator replays clean first clear, drag-to-place parity, wrong orientation, missing mirror, active-puzzle commerce blocking, hinted clear, reset preview, and illegal placement cases.
On the Unity side, the sprint added product-local pure C# foundation code that compiles without the Unity editor. It models beam simulation, legal-cell placement, slash/backslash mirror rotation, lens state, score, stars, badges, local progress, earned resources, support/privacy/restore availability, commerce blocking, and future forced-interstitial eligibility. The shared Unity package remains planned and was not installed.
The sprint merged through pull request #4 at commit 03f87c6 with CI 28606896376, Content Validation 28606896366, VeritySpec 28606896544, and CodeQL 28606895552 plus 28606903994 green on main. The next step is to turn First Light into a visible Unity scene with board rendering, beam preview, tap/drag placement, tap-to-rotate, undo, reset, results, settings, support, privacy, restore, and later Unity runner-backed tests.
Related game: Raytangle: Mirror Maze