Dev Log

Dev Log

Concise release, milestone, and production updates consumed from approved devlog source content.

Production update

Pipkin Passage Playable First Passage Foundation Sprint 01

Pipkin Passage completed its playable First Passage foundation sprint with source-traced VeritySpec records, deterministic rescue content replay, product-local C# runtime contracts, accessibility and no-active-play-commerce guardrails, and green main verification.

published ·

Production update

Pipe Twine Flow Grid Playable First Flow Foundation Sprint 01

Pipe Twine: Flow Grid completed its playable First Flow foundation sprint with source-traced VeritySpec records, deterministic pipe-flow content replay, product-local C# runtime contracts, accessibility and no-commerce guardrails, and green main verification.

published ·

Production update

Pawnbright Hall The Cursed Square Playable First Flame Foundation Sprint 01

Pawnbright Hall: The Cursed Square completed its playable First Flame foundation sprint with source-traced VeritySpec records, deterministic First Flame content replay, product-local C# runtime contracts, accessibility and no-commerce guardrails, and green main verification.

published ·

Production update

Paleo Match Playable Dawn Dig Match Foundation Sprint 01

Paleo Match completed its playable Dawn Dig Level 1 match foundation sprint with source-traced VeritySpec records, deterministic content replay, product-local C# runtime code, no-lives/no-commerce guardrails, and green main verification.

published ·