Azalee's Cat Café First-Session Save And Resume Sprint 10
Azalee's Cat Café now remembers first-session progress locally for the Bootstrap playable scene.
Azalee's Cat Café completed its first-session save and resume sprint.
The Bootstrap scene now writes a versioned local save after durable first-session milestones: completing the first service rewards, meeting Mochi, placing the Window Plant, and claiming A Warm Welcome. When the scene loads again, it restores the saved hub state instead of starting over.
The save snapshot covers the current first-session values that matter for this playable slice: energy, coins, hearts, Mochi bond progress, room score, service completion, Mochi introduction, starter décor placement, quest claim state, and first-session monetization-gate eligibility. The load path rejects contradictory gate data and falls back to a fresh first session when no loadable save exists.
This is still local-only product-development persistence. Sprint 10 did not add cloud save, accounts, analytics SDKs, remote config, ads, IAP, store metadata, privacy claims, platform approval, or release-readiness claims.
The sprint also added Unity EditMode tests for save round-trip, delete/reset, and gate validation, plus a PlayMode scene smoke that proves a saved completed first session restores into the completed Bootstrap hub. Repository, content, VeritySpec, Unity test, Android build-smoke, and iOS build-smoke checks passed before the sprint merged.
One upstream VeritySpec follow-up came out of the work: the current game mechanic enum does not have a first-class persistence type, so Azalee uses the allowed other type while that schema improvement is tracked.
The next Azalee production step remains iOS export-options and TestFlight packaging dry-run evidence once release-candidate signing policy is approved, alongside broader scene, playtest, performance, save-data, and release evidence.
Related game: Azalee's Cat Cafe