Production update

Azalee's Cat Café Real Unity Verification Sprint 03

published · · Jason-Furr/azalees-cat-cafe

Azalee's Cat Café replaced placeholder Unity checks with local EditMode and PlayMode verification for the Bootstrap scene and runtime foundation.

Azalee's Cat Café completed its real Unity verification sprint.

The project now runs local Unity 6000.4.11f1 EditMode and PlayMode tests instead of placeholder scripts. EditMode coverage checks deterministic cafe foundation behavior, rewards, first-session completion, and Flow recovery. PlayMode coverage smoke-loads the Bootstrap scene and verifies that the first-session hub renders through UI Toolkit.

The Unity test workflow remains manually dispatched in GitHub Actions and skip-tolerant when a Unity executable is not configured. That keeps the repository honest: the local runner is real, but the project is not yet claiming hosted Unity runner readiness.

This sprint did not add Android or iOS build readiness, production SDKs, ads, IAP, analytics, cloud save, account services, or network services. The next production step was to prove that the Bootstrap scene could build as a local Android development APK.

Related game: Azalee's Cat Cafe