Altus: The Beginning
Roguelite dungeon climbing RPG where every floor is a new challenge — build your party, unlock abilities, push for higher floors, and discover the mysteries of the Altus tower.
- Procedural floor generation
- Party composition strategy
- Height and clear-speed leaderboards
- 30 platform achievements
- Offline-first play
Development status
- Post-launch: Citadel Floor 6 — The Crown Chamber
- Post-launch: Scout unit class
- Post-launch: Idle passive upgrade tree expansion
- Post-launch: Seasonal faction alliance events
Screenshots & media
Request assets →Privacy information
Data practices for Altus: The Beginning
This game collects only what is described below. Nothing more. All data practices are the same across all Jason Furr games.
Analytics (optional, user-configurable): Gameplay events collected via Firebase Analytics 12.4.0 (Google LLC). Used for crash analysis and UX improvement. Not linked to your identity. Not used for advertising tracking. Can be disabled in the in-game Settings screen.
Purchase receipts: Used only to verify the Remove Ads entitlement. Not stored on external servers.
Platform sign-in (optional): Game Center (iOS) or Google Play Games (Android) adds leaderboards, achievements, and cloud save. Never required to play. Can be declined.
Not collected: Name, email address, location, contacts, photos, health data, browsing history, or any identifier beyond the minimum required by the analytics SDK.